SO-ON vzw
bio
so-on (pronounced souon) means: solid-borne noise // undesired sound // unwanted sound // uproar // vocal noise. It is a loose group of artists, writers and curators working with image, sound and technology; and is initiated by Annemie Maes.
In their projects they focus on the transversal field of installations, performances and audio-visual compositions. The aim of so-on is to identify innovation and change while developing artistic projects, and focus on new aesthetical presentation techniques.
Most projects are linked to the problematization of new art in the public space, from a socio-cultural background. New technologies, including internet as a medium for performing, are predominantly present in the (sound) installations and (connected) performances. Research- and artistic domains focus on public space, participation, ecology and feminism.
so-on projects tend to present the process of art production: planning, collaboration, building up, etc... Its' projects function as an attractionpole for the audience, who interact with the setup, sometimes puzzled, sometimes bewildered, and most of the time unfamiliar with new media art. As such so-on wants to stimulate the awareness of the public, confronting them with unexpected interactive installations, performances,concerts and lectures
works
notovo/no2pho
from Noise to Voice
No2Pho is an artistic research project investigating the behaviour of language in its many appearances: textual, sonic and visual, as well as gestural or body language. How do these disparate elements relate to each other and how do they organize within a system which includes human and computer as a sender and a receiver [and vice versa]? As a generative sound installation No2Pho plays with a connected set of elements. It is composed of dissonant synthetic voices, changing in real time from speech to sound. The multiple voices are spatialized in a virtual environment. Its compositional parameters are defined by the physical trajectory of the listeners on the installation site. The listeners' motion is tracked and this data is fed into a software in which the code itself creates the score. By graphically rendering this score the sounds are visualized, making the speech visible.
SO-ON vzw
(voorheen Looking Glass)
1000 Brussel, België
